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EUTM file information

019139451

JAWAKER


February 5, 2025

Trademark Summary

The trademark application JAWAKER was filed by Jawaker FZ LLC, a corporation established under the laws of the United Arab Emirates (the "Applicant"). Application filed.

The application was filed in English (Spanish was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations
    2. Application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images,music, audio, video, movies and animations
    3. Computer software for electronic mail, messaging, chat and social networking
    4. Computer software for creating, displaying and sharing emoticons
    5. Software for purchasing and subscribing to digital media content
    6. Computer software development tools
    7. Software for developing and publishing applications for interactive streaming
    8. Software development kits (SDK's)
    9. Software that enables users to designate specific content for future viewing
    10. Software for television (TV) programming
    11. Electronic game, music and movie streaming devices
    12. Computer hardware
    13. Computer hardware with specialized features for enhanced game playing
    14. Software for game consoles and controllers
    15. Game software
    16. Software for computer games
    17. Software for electronic games
    18. Video games
    19. Computer software
    20. Mobile application software
    21. Computer software for management and storage of digital media
    22. Character and voice recognition software
    23. Computer software for creating, placing, transmitting and measuring the effectiveness of advertisements
    24. Computer software for accessing, browsing and searching online databases
    25. Software for filtering internet searches
    26. Parental control software
    27. Downloadable audio, video and multimedia works
    28. Audio and video recordings
    29. Downloadable music, movies and documentaries
    30. Electronic publications featuring books, magazines, newspapers, periodicals, newsletters, journals and manuals on a variety of topics
    31. Software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising and marketing
    2. Promoting the goods and services of others
    3. Retail services in the nature of computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, application programming interface (API)
    4. Retail services in the nature of software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, computer software for electronic mail, messaging, chat and social networking
    5. Retail services in the nature of computer software for creating, displaying and sharing emoticons, software for purchasing and subscribing to digital media content, computer software development tools, software for developing and publishing applications for interactive streaming, software development kits (SDK's), software that enables users to designate specific content for future viewing, software for television (TV) programming, electronic game, music and movie streaming devices, computer hardware
    6. Retail services in the nature of computer hardware with specialized features for enhanced game playing, [software for] game consoles and controllers, game software, [software for] computer games, [software for] electronic games, video games, computer software, mobile application software, computer software for management and storage of digital media, character and voice recognition software
    7. Retail services in the nature of computer software for creating, placing, transmitting and measuring the effectiveness of advertisements, computer software for accessing, browsing and searching online databases, software for filtering internet searches, parental control software, downloadable audio, video and multimedia works, audio and video recordings, downloadable music, movies and documentaries, electronic publications featuring books, magazines, newspapers, periodicals, newsletters, journals and manuals on a variety of topics
    8. Retail services in the nature of software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others
    9. Online retail services in the nature of computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, application programming interface (API)
    10. Online retail services in the nature of software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations, computer software for electronic mail, messaging, chat and social networking
    11. Online retail services in the nature of computer software for creating, displaying and sharing emoticons, software for purchasing and subscribing to digital media content, computer software development tools, software for developing and publishing applications for interactive streaming, software development kits (SDK's), software that enables users to designate specific content for future viewing, software for television (TV) programming, electronic game, music and movie streaming devices, computer hardware
    12. Online retail services in the nature of computer hardware with specialized features for enhanced game playing, [software for] game consoles and controllers, game software, [software for] computer games, [software for] electronic games, video games, computer software, mobile application software
    13. Online retail services in the nature of computer software for management and storage of digital media, character and voice recognition software, computer software for creating, placing, transmitting and measuring the effectiveness of advertisements, computer software for accessing, browsing and searching online databases, software for filtering internet searches, parental control software, downloadable audio, video and multimedia works, audio and video recordings, downloadable music, movies and documentaries, electronic publications featuring books, magazines, newspapers, periodicals, newsletters, journals and manuals on a variety of topics
    14. Online retail services in the nature of software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others
    15. Retail store services featuring clothing
    16. Retail store services featuring gaming videos, gaming hardware and game software
    17. Retail store services featuring downloadable audio, video, multimedia, emoticons, badges, images and chat colors
    18. Retail store services featuring virtual goods and merchandise
    19. Retail services in respect of enhancements and components within games
    20. Retail store services featuring consumer electronics, computer and communications hardware, software and electronic publications
    21. Promotional sponsorship of games, gamers, and gaming events
    22. Arranging sponsorships for others
    23. Administration and coordination of team leagues
    24. Administration and coordination of recreational opportunities for individuals who wish to participate in team leagues
    25. Providing a searchable website, portal, forum, application, and database where advertisers, marketers, and content providers can reach, engage, and interact with online users for the purposes of promotion or advertising
    26. Promoting the goods and services of others through placing advertising in conjunction with gaming.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing online games
    2. Entertainment services, namely, providing online videos featuring games being played by others
    3. Entertainment services, namely, live performances
    4. Entertainment services, namely, live performances by game players
    5. Entertainment services, namely, providing a web site where users can access and view gaming-related information, music, videos, movies and animation
    6. Providing information and news relating to gaming and music
    7. Blogs featuring articles on gaming and gaming-related activities
    8. Arranging and conducting competitions for game players
    9. Providing online non-downloadable music
    10. Providing online videos featuring music
    11. Live musicconcerts
    12. Music production and publishing
    13. Entertainment services, namely, organizing and producing gaming and music events
    14. Organizing, conducting and operating game tournaments
    15. Organizing gaming leagues
    16. Organization of gaming competitions, including electronic, computer and video games
    17. Providing online news and information services
    18. Providing online news, articles, blogs, portals, webcasts, podcasts, information, commentary and strategies related to games, including electronic, computer and video games
    19. Providing games on social networks
    20. Providing enhancements within games, including electronic, computer and video games
    21. Publishing of game software
    22. Providing virtual environments in which users can interact through social games
    23. Providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes
    24. Organizing software developer conferences
    25. Organizing conferences in the field of gaming, video gaming and digital content
    26. Education and training services in the field of software development
    27. Publishing of books, electronic books, magazines, periodicals, literary works, visual works, audio works, and audiovisual works
    28. Publishing of online works of others featuring user-generated text, audio, video, and graphics
    29. Providing a website featuring online publications
    30. Entertainment, education and training services
    31. Providing online entertainment and music tailored to viewer's programming preferences
    32. Arranging of contests and sweepstakes
    33. Providing non-downloadable movies and documentaries
    34. Providing information, news and commentary in the field of gaming and entertainment.